I've been doing a bad job of tracking the work on my Spartan army.
I am in the home stretch. I've tried to keep the colors both simple and historically accurate. Armor is mostly bronze with some leather mixed in. Tunics are either white or red. Shields are mostly bronze again with a mix of all black.
I need to touch up the arms, legs and faces. I also need to tip the spears. Then apply lambda decals and base 'em up. It has taken me a long time to do these. I also worked on some Warlord buildings during this time. I need to put pictures up of those too.
Wargaming blog - ancients, AWI, WWII, Modern, Fantasy, DBA, HotT and probably some zombies.
Thursday, April 4, 2013
Thursday, February 21, 2013
Tobi's Paint Pot: Later Andalusians - Impetus Style
Linking to this because I really like the painting. Love the colors.
Tobi's Paint Pot: Later Andalusians - Impetus Style: Flip Flap, says the Wargames Butterfly - and someplace it causes a storm. Well, not a storm exactly, but at least a burst of activity. Whi...
Tobi's Paint Pot: Later Andalusians - Impetus Style: Flip Flap, says the Wargames Butterfly - and someplace it causes a storm. Well, not a storm exactly, but at least a burst of activity. Whi...
Monday, February 4, 2013
X-Wing Miniatures Game Video
Santa was very good to me at Christmas.
He brought me the X-Wing Miniatures game from Fantasy Flight. My brother, Matt, is a big Star Wars fan. Santa was good to him too. We've only been playing with the introductory rules though. The video below does a great job of explaining the rules. I can't wait to REALLY play this game! I can't wait for Boba Fett either!
He brought me the X-Wing Miniatures game from Fantasy Flight. My brother, Matt, is a big Star Wars fan. Santa was good to him too. We've only been playing with the introductory rules though. The video below does a great job of explaining the rules. I can't wait to REALLY play this game! I can't wait for Boba Fett either!
Sunday, January 20, 2013
Battle Report: Bolt Action January 20, 2013
Jon L. organized a Winter Games Day at his church in Henrietta yesterday. I got in another fun game of Bolt Action. We played a 2 on 2 game. I brought my American Airborne supplemented by another airborne unit of Jon's. My partners had British troops. We were playing against Gary C. and Bo as the Germans. The scenario was for the Germans to "hold until relieved" the crossroads in the middle of the town. Here's a shot of the initial deployment:
My forces are deployed on the bottom quadrant (if you will). Bo had an infantry unit hiding in the leftmost house on the far side of the road. There is an observer and a MG team in the right most house on the far side of the road too.
We essentially played two games on the same board. We weren't really all that integrated in our attacks. It was me against Bo. My plan was to run around the left flank, let my mortar team do its job and then clear houses and Bo's mortar.
Turn 2 or 3 on the right. I have a command stand on the corner of the near house. These are working as observers for my mortar. I have an MG team in the house too. Infantry is in cover except from the mortar. Mortar mechanics are interesting. It takes a 6 to hit the first time. If the target does not move it goes to a 5 and so on. If you hit, from then on, it hits on a 2. As long as the target doesn't move.
I think I missed a picture. My mortars hit. Bo's mortar kept missing. I hit the house with Bo's infantry. Resulting in a pin marker. Pinning is a dynamic part of the rules that can be your friend or enemy. You have to rally from it. And you take -1 penalties for every marker when shooting. Bo took out my MG team in the house. My infantry teams landed some hits. I effectively took his team out of commission. I kept the pressure on.
This is a close up of the current turn. Bo did manage to take out some of my Airborne. But I continue the press.
You can see the pin markers stacking up on Bo. The funny side action is in the foremost house on the right. Bo ran a command section at my mortar. They are between the houses. I moved a bazooka team into the house. They are literally right on top of Bo's unit. Neither of us could hit each other! It was funny.
I missed another shot here. I took out the unit in the house finally. Bo actually rolled double 6s which is a FUBAR role. The unit ran from the house into the crossroads and were cut down by my allies. I also took at a MG team that Gary backed out of the house. Another instance of getting some pin markers down. I took out the mortar team. Then I started running towards the crossroads. This was the final turn. We actually failed the objective. We did not take the crossroads. I needed another turn.
I really like this game. 2 on 2 bogged down a little bit with the dice pulls. We could have easily played it as 2, 1 x 1 games. I am really looking forward to playing this more.
My forces are deployed on the bottom quadrant (if you will). Bo had an infantry unit hiding in the leftmost house on the far side of the road. There is an observer and a MG team in the right most house on the far side of the road too.
We essentially played two games on the same board. We weren't really all that integrated in our attacks. It was me against Bo. My plan was to run around the left flank, let my mortar team do its job and then clear houses and Bo's mortar.
Turn 2 or 3 on the right. I have a command stand on the corner of the near house. These are working as observers for my mortar. I have an MG team in the house too. Infantry is in cover except from the mortar. Mortar mechanics are interesting. It takes a 6 to hit the first time. If the target does not move it goes to a 5 and so on. If you hit, from then on, it hits on a 2. As long as the target doesn't move.
I think I missed a picture. My mortars hit. Bo's mortar kept missing. I hit the house with Bo's infantry. Resulting in a pin marker. Pinning is a dynamic part of the rules that can be your friend or enemy. You have to rally from it. And you take -1 penalties for every marker when shooting. Bo took out my MG team in the house. My infantry teams landed some hits. I effectively took his team out of commission. I kept the pressure on.
This is a close up of the current turn. Bo did manage to take out some of my Airborne. But I continue the press.
You can see the pin markers stacking up on Bo. The funny side action is in the foremost house on the right. Bo ran a command section at my mortar. They are between the houses. I moved a bazooka team into the house. They are literally right on top of Bo's unit. Neither of us could hit each other! It was funny.
I missed another shot here. I took out the unit in the house finally. Bo actually rolled double 6s which is a FUBAR role. The unit ran from the house into the crossroads and were cut down by my allies. I also took at a MG team that Gary backed out of the house. Another instance of getting some pin markers down. I took out the mortar team. Then I started running towards the crossroads. This was the final turn. We actually failed the objective. We did not take the crossroads. I needed another turn.
I really like this game. 2 on 2 bogged down a little bit with the dice pulls. We could have easily played it as 2, 1 x 1 games. I am really looking forward to playing this more.
Sunday, January 13, 2013
WIP: 15mm Essex Spartans
I attached the spears to the Spartans today. Hooooleeee Jeebus. That s.t.u.n.k. But, I'm done. Click the pics to see larger photos. You can see where I have started playing with some colors. I'm still taking a very old school approach. I primed them black, then I drybrushed white. I need that drybrush to pick out the details. We'll see how it goes. I am going to start with the flesh tone first. Work up from that layer. I gotta get these done so I can practice with them before June.
Next up: Bolt Action battle report. Maybe some X-wing too.
Sunday, January 6, 2013
WIP: US Modern Vehicles Final
Thanks to Chris over at Small Scale Operations for the reminder that I never posted the final pictures of the US Modern vehicles I was working on!
I used Chris' paint scheme on these. I think it worked out very well. Keep in mind, these are the first things I have painted in 20 years. So be gentle with me. :)
Click the pictures to see them on a bigger scale. No decals on the humvees. I couldn't find enough surface area to use. And I am too shaky to free hand a chevron.
You can go here to see these minis in action. I was rushing to get these ready for the AK47 game in the battle report.
I used Chris' paint scheme on these. I think it worked out very well. Keep in mind, these are the first things I have painted in 20 years. So be gentle with me. :)
Click the pictures to see them on a bigger scale. No decals on the humvees. I couldn't find enough surface area to use. And I am too shaky to free hand a chevron.
You can go here to see these minis in action. I was rushing to get these ready for the AK47 game in the battle report.
Wednesday, December 26, 2012
AK47 Battle Report: November 10, 2012
I got together with Gary, Mark and Mike on November 11, 2012 to play AK47. Gary had cooked up a scenario for us that allowed me to bring my US Marines. We basically ended up playing two 2 on 2 games on the same table. (Gary's table is about a football field in length).
I am still very much in the learning phase of AK47. This picture shows me trying to correct my mistake of driving into the town. I could have easily gone toe to toe with Gary's Africans but do to my stupidity with movement, I spent a lot of the game inching my way across the table.
The picture on the right shows my continuing blunders with movement. I went up on the hill on the left. My strategy from the jump was flawed. Take the hill. Take the town. It should have been, take the fight to them. Go AROUND the hill and the town. Gary blew up an infantry stand with an artillery strike. My Abrams tank was a reserve unit and I tried to get him into action as quickly as possible.
Here comes Gary's horde. They finally make it across the river. I am still trying to get my Bradley's out of the town. Gawd.
I did NOT get any pictures of the corner to the top left of these pictures. I actually had a helicopter on the board that spent a lot of time trying (successfully) to light up one of Gary's infantry stands.
Just in time for the time clock to expire, I finally start doing some damage. The Abrams is hammering away. The humvees are too. The Bradleys have caused a rout. It was not looking good for Gary's troops. :)
I definitely want to play on a smaller table. 3x3. Maybe 4x4. I really like the AK47 rule set. I love the random chaos it creates. I want to amp that up by closing the quarters a bit.
I am still very much in the learning phase of AK47. This picture shows me trying to correct my mistake of driving into the town. I could have easily gone toe to toe with Gary's Africans but do to my stupidity with movement, I spent a lot of the game inching my way across the table.
The picture on the right shows my continuing blunders with movement. I went up on the hill on the left. My strategy from the jump was flawed. Take the hill. Take the town. It should have been, take the fight to them. Go AROUND the hill and the town. Gary blew up an infantry stand with an artillery strike. My Abrams tank was a reserve unit and I tried to get him into action as quickly as possible.
Here comes Gary's horde. They finally make it across the river. I am still trying to get my Bradley's out of the town. Gawd.
I did NOT get any pictures of the corner to the top left of these pictures. I actually had a helicopter on the board that spent a lot of time trying (successfully) to light up one of Gary's infantry stands.
Just in time for the time clock to expire, I finally start doing some damage. The Abrams is hammering away. The humvees are too. The Bradleys have caused a rout. It was not looking good for Gary's troops. :)
I definitely want to play on a smaller table. 3x3. Maybe 4x4. I really like the AK47 rule set. I love the random chaos it creates. I want to amp that up by closing the quarters a bit.
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